using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Job710Gun : Job710WeaponBase
{
    public override void Atk()
    {
        Debug.Log("Gun Attack");
    }
    public override void OnEnter()
    {
        Debug.Log("Gun Enter");
    }
    public override void OnExit()
    {
        Debug.Log("Gun Exit");
    }
}
